SC Evo Complete Extension 1.6 patch notes

SC Evo Complete Extension 1.6 patch notes

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Evo Complete Extension Update 1.6

Hey everyone, we got a minor update containing some balance changes, bugfixes and support for some upcoming features being deployed sometime soon.

The New Legacy Update allows mapmakers to fine tune their maps for Legacy by adjusting mineral amounts to desired values, removing rich minerals and removing additional geysers properly. Full Notes below.

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  • Skin System is now available on Evo Legacy
  • Added support for GameHeart Observer UI

Balance Changes

  • SC1 Worker weapon periods now match sc2 (1.375 -> 1.5)
  • Drone & Probe weapon range reduced from 1 -> 0.5
  • Zealot shields increased from 65 -> 70
  • Barracks build time reduced from 75 -> 71
  • Factory build time increased from 50.5 -> 54.5
  • Machine Shop build time reduced from 35 -> 25
  • Machine Shop cost reduced 50/50 -> 50/25
  • Firebat armor increased from 0 -> 1
  • Spider Mine activation range increased from 2.5 -> 2.75
  • Fixed Spider mines activating on groups of changelings

The following is for Updates 1.11 and 1.12

  • Workers are now able to use worker only paths added for SC2
  • Added new Legacy Map Compatibility Features

  • Corrected Command Center Supplies given from 11 -> 10
  • Corrected Nexus Supplies given from 10 - 9
  • Corrected Creep Growth Period from 0.75 -> 0.9375